RFD Studio
Playable games from RFDGameStudio and earlier projects. Every build listed here passed an automated load-and-render check.
Featured
StableSlimeWorld
Breed, dispatch, and conquer planet nodes with slime specimens. Color/shape/accent genetics, territory claims, garrison mechanics.
StableSuccession
Whisper rumors, present evidence, and deliver indictments to sway court figures against a rival AI.
StableShoal
A continuous steering-based reef ecosystem — fish graze, sharks hunt, and algae rises and sinks with the pressure of grazing.
BetaSnake Roguelike
Slither.io meets roguelike. Steal segments, collect evolution cards, dominate the arena.
StableDerby Sim
Race, breed, and bet on horses. Win/Place/Show betting, genetics system, career tracking.
StableVoidRift
A mining simulation at the edge of a black hole — drones mine autonomously, ore refines into components, and unexplained signal-bottles …
In development
Wire & Rust
Turn-based deck builder with component chemistry reskinned as scrap-part synergies.
In developmentChoke Point
Turn-based tactical grid defense. Preview enemy movement and attacks, and deploy perfect blockers.
In developmentMutant Battle Ball
Assemble mutants from parts. Field a 2v2 squad. Reach the end zone. Salvage the fallen.
In developmentPlanet of Greed
A cold-corporate land-grab on a newly-discovered planet — Voronoi-tessellated territory, six-culture wheel politics, deterministic …
In developmentSlimeCoin
Real-time coin pusher with shooter, two-layer board, and chip synergies
In developmentChimera Wilds
Face a single randomly-assembled six-part enemy in a one-roll D20 encounter
In developmentScrapCrawl
Room navigation, scrap economy, craft, and D20 combat with win-only proficiency.
In developmentHouse of Kings: Collab
A server-authoritative collaborative kingdom management game with Firebase backend — duration-based task tiers, exponential economy, house …
In developmentVoidDrift Redux
A TS-native reimagining of the Rust/Bevy VoidDrift — idle space mining at the edge of a black hole. Real Mining/Hauler FSM states, the …
In developmentGladiator Arena
Assemble cyber-organic gladiator frames. Manage your roster across a 5-tier champion ladder. Turn-based tactical combat with continuous …
In developmentDissonance Depths
A turn-based deckbuilding roguelike — Culture-based card combinations, gated Build Archetype synergies, and a 5-floor descent through a …
Prototypes
PrototypeSystemic Extract
A 2D top-down systemic extraction sandbox: deploy from a sanctuary base into four dungeon sectors, survive spreading hazards and escalating …
PrototypeAntSim Redux
Top-down ant colony simulation with pheromone signaling, direct food sensing, and emergent population dynamics.
Prototype7 Days To Fry
7 Days to Fry - a cooking survival game
PrototypeFacility Escape
A turn-based puzzle prototype testing property-based physical interaction rules and telecasted guard sightlines.
PrototypeLedger
A Dutch-auction trading and appraisal simulator — compounding debt, a volatile resale market, and soft lockout consequences for missed …
PrototypeTrinity Siege
Three-faction siege combat — deploy units, breach walls, resolve encounters. LEAST-VERIFIED: prior sessions found fabricated combat logic …
Origins
OriginSlimegarden
Origin project — the original multi-tank slime breeding and genetics sandbox. Merged with SlimeBreeder to become the current, live …
Became SlimeWorld →
OriginSlimeBreeder
Origin project — a standalone TypeScript reimagining of the SlimeGarden core loop. Merged with SlimeGarden to become the current, live …
Became SlimeWorld →
OriginCorpWorld
Origin project — Planet of Greed's fork ancestor, superseded by the current, live Planet of Greed (ts/src/games/planetofgreed/). A …
Became Planet of Greed →
OriginKingmaker Squads
Origin project — Planet of Greed's wheel/culture-identity design source, superseded by the current, live Planet of Greed …
Became Planet of Greed →